From 4e4f95ad13507b6dc7b197cf03a41162e2512c69 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Lukas=20M=C3=BCllner?= Date: Sat, 14 Nov 2026 21:53:14 +0100 Subject: [PATCH] =?UTF-8?q?docs:=20Post=200=20mit=20Grunds=C3=A4tzen=20der?= =?UTF-8?q?=20Community?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Co-Authored-By: Claude Opus 5.5 --- docs/community-posts.md | 23 +++++++++++++++++++++++ 1 file changed, 23 insertions(+) diff --git a/docs/community-posts.md b/docs/community-posts.md index 7d40cb2..64a2373 100644 --- a/docs/community-posts.md +++ b/docs/community-posts.md @@ -7,6 +7,8 @@ December 1.“), Post 3 erst am 1. Dezember zusammen mit der Installation der Ap ## 0 – Willkommen (Textpost, anheften) +Beantwortet auch Reddits Vorschlag für den ersten Post („Explain why r/Ninelands is different … principles …“). + Titel: `Hey there! Welcome to r/Ninelands` ```text @@ -29,6 +31,27 @@ How it works, in short: **The first daily map goes live on December 1.** Until then, have a look at "How to play" and pick your faction. +**What makes this place different** + +Every day there is exactly one map, and everyone plays the same one. There's no luck of the draw: if someone scored +more gold than you, they found something you didn't. That makes the comments the best part. Every daily post is a +small shared puzzle, and the thread underneath is where we figure it out together. + +**A few principles** + +- **Friendly and casual.** It's a daily game, not a ladder. New players are welcome, and "how did you get 9/9 lands?" + is always a good question. +- **Share, but let others try first.** Post your result line freely. If you explain exact castle spots or moves, put + them in a spoiler tag (>!like this!<) so others can still play the map fresh. +- **Debate strategy, not people.** Disagreeing about where the castle belongs is half the fun. +- **One first try.** Only your first game counts. Practice games are for learning, not for a second shot at the + leaderboard. + +**Build it with me** + +This is a new community, and I'd like it to grow with you. Ideas for laws, unlocks, weekly challenges or anything else +are welcome, and the best ones may well end up in the game. + I'd love to hear what you think: ideas, questions, bugs, anything. Just comment below. See you on the board!