docs: Post 0 mit Grundsätzen der Community

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Lukas Müllner 2026-11-14 21:53:14 +01:00
parent cb94c1befe
commit 4e4f95ad13

View file

@ -7,6 +7,8 @@ December 1.“), Post 3 erst am 1. Dezember zusammen mit der Installation der Ap
## 0 – Willkommen (Textpost, anheften)
Beantwortet auch Reddits Vorschlag für den ersten Post („Explain why r/Ninelands is different … principles …“).
Titel: `Hey there! Welcome to r/Ninelands`
```text
@ -29,6 +31,27 @@ How it works, in short:
**The first daily map goes live on December 1.** Until then, have a look at "How to play" and pick your faction.
**What makes this place different**
Every day there is exactly one map, and everyone plays the same one. There's no luck of the draw: if someone scored
more gold than you, they found something you didn't. That makes the comments the best part. Every daily post is a
small shared puzzle, and the thread underneath is where we figure it out together.
**A few principles**
- **Friendly and casual.** It's a daily game, not a ladder. New players are welcome, and "how did you get 9/9 lands?"
is always a good question.
- **Share, but let others try first.** Post your result line freely. If you explain exact castle spots or moves, put
them in a spoiler tag (>!like this!<) so others can still play the map fresh.
- **Debate strategy, not people.** Disagreeing about where the castle belongs is half the fun.
- **One first try.** Only your first game counts. Practice games are for learning, not for a second shot at the
leaderboard.
**Build it with me**
This is a new community, and I'd like it to grow with you. Ideas for laws, unlocks, weekly challenges or anything else
are welcome, and the best ones may well end up in the game.
I'd love to hear what you think: ideas, questions, bugs, anything. Just comment below.
See you on the board!