ninelands-reddit/docs/community-posts.md
Lukas Müllner 4e4f95ad13 docs: Post 0 mit Grundsätzen der Community
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-14 21:53:14 +01:00

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# Community-Posts in r/Ninelands (Entwürfe)
Reihenfolge: Post 0 (Willkommen, anheften), Post 1 und 2 schon vor dem Go-live (oben die Zeile „First daily map:
December 1.“), Post 3 erst am 1. Dezember zusammen mit der Installation der App (legt sofort den Tagespost #1 an). Bilder erzeugen: `npm run capture:community` →
`dist/marketing/community/` (1080 × 1350, Werte aus Engine und `src/shared/look.ts`). Video für Post 3:
`npm run capture:trailer` → `dist/marketing/trailer.mp4`.
## 0 – Willkommen (Textpost, anheften)
Beantwortet auch Reddits Vorschlag für den ersten Post („Explain why r/Ninelands is different … principles …“).
Titel: `Hey there! Welcome to r/Ninelands`
```text
Hi, I'm the developer of Ninelands, a small strategy game about building a realm on a board of nine lands.
It started as a little board game experiment. My work colleagues and I got talking, philosophised about what makes a
good game, and then simply got to work on our first prototypes of different games. One of them grew into Ninelands,
which now runs on the web, desktop and Android.
Its most popular mode has always been the map of the day: everyone plays the same map and compares how they did. That
always felt like it belonged somewhere people can actually talk about it. So I built a daily edition for Reddit, and
this subreddit is its home.
How it works, in short:
- A new 9×9 map every day, the same for everyone
- Place your castle, farmers, knights and bishops, claim land and gold
- Earn up to three stars, only your first game counts
- Keep your streak, climb the daily leaderboard, and compare your realm in the comments
**The first daily map goes live on December 1.** Until then, have a look at "How to play" and pick your faction.
**What makes this place different**
Every day there is exactly one map, and everyone plays the same one. There's no luck of the draw: if someone scored
more gold than you, they found something you didn't. That makes the comments the best part. Every daily post is a
small shared puzzle, and the thread underneath is where we figure it out together.
**A few principles**
- **Friendly and casual.** It's a daily game, not a ladder. New players are welcome, and "how did you get 9/9 lands?"
is always a good question.
- **Share, but let others try first.** Post your result line freely. If you explain exact castle spots or moves, put
them in a spoiler tag (>!like this!<) so others can still play the map fresh.
- **Debate strategy, not people.** Disagreeing about where the castle belongs is half the fun.
- **One first try.** Only your first game counts. Practice games are for learning, not for a second shot at the
leaderboard.
**Build it with me**
This is a new community, and I'd like it to grow with you. Ideas for laws, unlocks, weekly challenges or anything else
are welcome, and the best ones may well end up in the game.
I'd love to hear what you think: ideas, questions, bugs, anything. Just comment below.
See you on the board!
```
## 1 – How to play (Bildpost: `how-to-play.png`)
Titel: `How to play Ninelands`
```text
Every day at 00:01 UTC a new 9×9 map appears as a post here. Everyone plays the same map.
**Goal:** earn gold and rule the nine lands.
- **Castle** (free, once): claims up to 5 cells in straight lines.
- **Farmer** (free): claims the 8 cells around it, inside its own land. Must border your domain.
- **Knight** (10 gold): 2 cells straight, stays in its land, pays double.
- **Bishop** (15 gold): 2 cells diagonally, also across borders.
Each piece earns gold for the cell it stands on: ore and herbs 20, pasture 5 (7 in a land with a lake). Nothing can
be built on claimed land, so plan where you build. You rule a land when you hold at least half of it.
**Stars:** ★ reach the gold goal, ★ rule the lands goal, ★ both in one game.
**Law of the day:** each map has one special rule, e.g. "Costly knights".
**End game:** when no move earns gold anymore, end the game to keep your gold.
Only your **first game** counts for the leaderboard. After that you can practice. Play daily for a 🔥 streak;
yesterday's winner wears the 👑 flair.
```
## 2 – Factions & realms (Bildpost: `realms.png`)
Titel: `Choose your faction: Kingdom, Orcs and Pirates`
```text
Your realm, your look. Tap 🎨 Realm on the daily post:
- **Colours**: red, cyan, green and purple, free for everyone
- **Factions**: Kingdom, Orcs (20 ★), Pirates (40 ★)
- **Boards**: Autumn (3-day streak), Winter (7), Night (14)
- **Banners**: a new one every 10 stars
- **Winterfest** (Dec 1 to Jan 6): snowy board and snowflake banner for everyone
Same rules for all. It's just about looking good while you win. Which faction are you playing?
```
## 3 – Go-live (Bildpost: `vimeo-cover.png`, Video als Link)
In r/Ninelands sind Video-Posts aus (so gewollt). Deshalb das Cover als Bild und den Vimeo-Link zum Trailer in den Text
(oder `fallback.gif` aus `npm run capture` als bewegtes Bild).
Titel: `Ninelands is live: a new 9×9 map every day`
```text
Ninelands is a small strategy game I've been building, and now there's a daily version right here on Reddit.
Every day: one new map, one leaderboard, one first try. Play it in the daily post, compare your realm in the
comments, keep your streak going.
Today's map is #1. Good luck, rulers!
New here? Read "How to play" (pinned). Bugs, ideas or feedback: comment below.
Trailer: <Vimeo-Link>
Original game: ninelands.stackteam.at
Music: "Dreamscape (part I)" by Vee Ray (CC BY-SA 4.0) · Sprites: "Mini World Sprites" by Shade & octoshrimpy (CC0)
```
Hinweise: Kosten in Post 1 sind die normalen (einzelne Gesetze ändern sie). Alle englischen Texte in der Ich-Form und ohne lange
Gedankenstriche (Entscheidung Besitzer 2026-11-14). Ändern sich Kosten oder Freischaltungen, Bilder neu erzeugen und Texte
anpassen.
Entscheidung Besitzer (2026-11-13): **keine Post-Flairs** in r/Ninelands, auch nicht für die Tagesposts. Die drei
Posts wurden im Test-Subreddit ausprobiert und passen so.